This is a Guide to complete the puzzles if you get stuck. Scroll Down if you want to see the puzzles, but they will ruin it, so only use this if you are really stuck. Remember to save before each puzzle, it will be really useful. Puzzle 1- Look at the ceiling for a pattern to get across the spikes. Puzzle 2- The tower of boxes can be shot with your gun, you will have just enough ammo. Use a diagnol path when possible, and shoot 2 boxes in each tower. Puzzle 3- Possibly the hardest to complete even when you know how to. Stack the boxes in a tower and jump across the gap. Do not put the boxes in the pit. Use this pattern to get it right. Save before you test out your design, it may tip over into the Pit, and if you don't save, you would have to restart. X = Big Box T T = Normal Box LX L = Small Box LTXX Puzzle 4- You need to push the boxes into a gap, but you don't have enough boxes and need to get more. To do that, Push the first big box near, but not too close to the other big box that you can't get, be sure to not let the box get stuck. Use the small box to get on the big box, and then jump on the walls. Do not push the first big box out of it's hole, instead jump on top of it and travel on top of the walls until you reach yet another small box, this one can be picked up. Throw it at the big box on top of the wall, you will have to jump then throw. Now that you have all the boxes, put them in the pit near the exit, make sure none of them get stuck in corners. Put the big boxes in, then the small boxes to get on top of the top big box, then jump out of the puzzle. Remember that the pit is well hidden in a corner. Save before you start loading the Pit. Puzzle 5- This is a maze that you have to push the boxes. There is a map at www.garyshood.com/steven of each floor, don't just push the boxes right away, you need to plan a course through this last puzzle. This is very difficult, and you should remember to save before you do it in case you get a box stuck.